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Clockwork Poison Bomb

Hazard 11 — alchemical, mechanical, trap

Pre-Remaster content. May include legacy alignment.

A clockwork bomb releases gouts of poisonous smoke. The smoke issues forth from a single nozzle attached to two tanks of pressurized poison

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +0
Skills stealth +0
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 32 Fort +24 Ref +26 Will +0
HP 20 (to ruin the nozzle (making it impossible to disable, in which case the only way to disarm the bomb is to destroy both its tanks); Tank Hardness 15; Tank HP 80 (BT 40) to destroy one of the tanks (both tanks must be destroyed to disarm the bomb)
Immunities precision, critical-hits

Abilities

Poisonous Cloud (alchemical, poison) — Any creature that starts its turn in the smoke must roll a DC 32 Fortitude saving throw to avoid being afflicted by blackfinger blight poison.

The cloud remains for 1 minute or until dispersed by strong winds.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #159: All or Nothing.

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