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Consuming Cabinet

Hazard 9 — mechanical, trap

Animated cabinet imprisons intruders. The cabinet has two compartments; each can hold a single Medium creature or two Small-sized creatures or smaller.

Source: wardens-of-wildwood-bestiary

Perception +0
Skills stealth +20
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 28 Fort +21 Ref +15 Will +0
HP 70 (Door Hardness 10; Door HP 40 (BT 20))
Immunities critical-hits, precision

Offense

Melee Door +21, Damage 2d10+13 bludgeoning plus Capture

Abilities

It's Alive! (attack) —
Capture — The target is trapped inside the cabinet's interior, gaining the Grabbed condition until it Escapes, another creature Forces Open the cabinet door (DC 32), or that cabinet door is destroyed. Each of the two cabinet interiors can contain one Medium creature, or two Small-sized creatures or smaller.
Batter (attack) — The cabinet shakes, dealing 2d10+13 bludgeoning damage to all creatures it has Grabbed.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #202: Severed at the Root.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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