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Entangling Shredder Trap

Hazard 6 — mechanical, trap

Pre-Remaster content. May include legacy alignment.

Dozens of ropes embedded with steel barbs spring out from the walls when at least two creatures step on the rugs.

Source: the-enmity-cycle-bestiary (Pre-Remaster)

Perception +0
Skills stealth +15
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 22 Fort +11 Ref +16 Will +0
HP 54 (to cut the barbed ropes and disable the trap)
Immunities critical-hits, precision

Offense

Melee Barbed Rope +20, Damage 4d8+14 slashing plus Grasping Ropes
No multiple attack penalty

Abilities

Entangling Ropes (attack) —
Grasping Ropes — The ropes whip around the limbs of the target. The target must attempt a DC 25 Reflex save.

Success The target is unaffected.

Failure The target is Off-Guard until it cuts the ropes or Escapes.

Critical Failure As failure, but the target is also Immobilized.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure: The Enmity Cycle.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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