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Freezing Floor Tiles

Hazard 16 — cold, magical, trap

Pre-Remaster content. May include legacy alignment.

Four remote sensors at each corner of the arena cause bursts of freezing magic to erupt from random tiles on the arena and stop creatures in their tracks.

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +0
Skills stealth +23
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 36 Fort +33 Ref +30 Will +0
HP 40
Immunities cold
Weaknesses fire 15

Abilities

Frigid Floor (cold) —

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #167: Ready? Fight!.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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