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Quaking Footfall

Hazard 14 — environmental

Pre-Remaster content. May include legacy alignment.

Mogaru's steady footsteps pick up speed, causing the earth around him to tremble as though from a powerful earthquake.

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +0
Skills stealth +0
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 10 Fort +0 Ref +0 Will +0
HP 10

Abilities

Quake — In most parts of the city, the ground becomes difficult terrain, and creatures on it are Clumsy 2 for 1 round.

In parts of the city with existing underground spaces (like sewers, sinkholes, or catacombs), fissures open up in the ground. Creatures in the area tumble into the resulting 40-foot-deep hole unless they succeed at a DC 40 Reflex save.

In bays, on beaches, and in other relatively substantial but shallow bodies of water, Mogaru's movement creates dangerous waves. Creatures in the water or within 60 feet of the waterline are struck by waves that deal 3d8 bludgeoning damage (DC 35 Reflex save). On a critically failed save, a creature is instantly swept 60 feet out to sea and 60 feet under the water's surface.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #167: Ready? Fight!.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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