Reservoir Trap
Hazard 2 — mechanical, trap
Pipes extending from a pressurized water tank spray flesh-cutting jets of water at unwary passersby.
Source: gatewalkers-bestiary
Perception +0
Skills stealth +11
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 18
Fort +11
Ref +3
Will +0
HP 50 (See Pipes)
Immunities critical-hits, precision
Offense
Melee Water Jet (water) +11, Damage 2d8 piercing
No multiple attack penalty
Abilities
Pipes — Pipe Hardness 7, Pipe HP 30 (BT 15)
Water Jets —
Violent Deluge —
Run Reservoir Trap in the encounter builder — free, no install.
Open in PathfinderGM →