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Soporific Lecture

Hazard 8 (uncommon) — mechanical, trap

Several hidden nozzles spray colorless sleeping gas into the seating area.

Source: gatewalkers-bestiary

Perception +0
Skills stealth +18
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Gas Spray (incapacitation, mental, poison, sleep) — Critical Success The creature is unaffected and realizes that the area has been gassed.

Success The creature is unaffected but doesn't notice the gas.

Failure The creature feels a bit drowsy and lethargic, and becomes Fatigued for 1 minute. If the creature is already fatigued, it instead falls Unconscious. If it's still unconscious after 1 minute, it wakes up automatically.

Critical Failure The creature falls unconscious. If it's still unconscious after 1 hour, it wakes up automatically.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Adventure Path: Gatewalkers.

This stat block is Remaster content, used under the ORC License. Reserved Material and Product Identity remain the property of Paizo Inc.

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