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Sturzstromer

Creature 19 (uncommon) — aberration, earth, swarm

Pre-Remaster content. May include legacy alignment.

AnvilCrasherLANDSUBTERRANEANaberrationearth

Cobble mites that remain a cohesive swarm for many years become dangerous living landslides. Cobble mites resemble squarish stones a few inches across with mouths like split geodes. Though indolent and harmless alone, they're dangerous in large groups.

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +33; tremorsense 120 feet, tremorsense (imprecise) 240 feet
Languages petran
Skills athletics +37, stealth +35
Str
+8
Dex
+10
Con
+8
Int
-1
Wis
+6
Cha
+2
AC 41 Fort +33 Ref +35 Will +29
HP 280
Immunities precision, swarm-mind, visual
Resistances piercing 20, slashing 20
Weaknesses area-damage 12, splash-damage 12
Speed 50 feet, burrow 20 feet

Abilities

Tremorsense (Precise) 120 feet, (Imprecise) 240 feet — A sturzstromer's tremorsense is a precise sense out to 120 feet and an imprecise sense out to 240 feet. A sturzstromer can't sense anything beyond the range of its tremorsense.

Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.
Clutching Stones — The sturzstromer's space is greater difficult terrain.
Grasping Bites (attack) — The sturzstromer attempts an Athletics check and compares the result to the Fortitude DC of each creature in its space. This counts as two attacks for the sturzstromer's multiple attack penalty.

Critical Success The creature is Grabbed, takes 1d6 bludgeoning damage, and is Restrained until the end of the sturzstromer's next turn.

Success The creature is grabbed.
Landslide
Pummeling Assault — Each foe in the sturzstromer's space takes 4d10 bludgeoning damage (DC 41 Reflex save).
Primal Innate Spells DC 41, attack +33
8th Earthquake, Earthquake (×3)
6th Stone Tell
3rd Earthbind (At Will)

WORKS WELL WITH

WeaverLAND / SUBTERRANEANWeaver repositions enemies into the Anvil's damaging swarm space.
ShadeLAND / SUBTERRANEANShade debuffs Fortitude saves to make Grasping Bites more effective.
SniperLAND / SUBTERRANEANSniper contributes damage from outside the swarm's difficult terrain.

PUNISHES

✖ clumping
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

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