Xarwin Manor Phantasm
Hazard -1 (uncommon) — haunt
Pre-Remaster content. May include legacy alignment.
The malevolence manifests a disturbing illusion meant to unsettle and erode intruders' resistances to the manor's dangers. Roll on the Xarwin Manor Phantasms table to determine what sort of illusion occurs; alternatively, pick an appropriate one from the table or create one of your own using the listed results as examples or inspiration. **Xarwin Manor Phantasms** Phantasm 1 A damp, ectoplasmic handprint appears on a window or wall, only to reach out of the surface briefly to try to choke a c
Source: malevolence-bestiary (Pre-Remaster)
Perception +0
Skills stealth +5
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 12
Fort +8
Ref +2
Will +9
HP 12
Immunities precision, critical-hits
Weaknesses vitality 2
Abilities
Haunting Vision (emotion, fear, mental, occult) — Critical Success The creature is unaffected.
Success The creature is unaffected.
Failure If the creature doesn't have the malevolence condition, the value of its malevolence condition increases by 1.
Critical Failure The creature increases its malevolence condition by 1.
Success The creature is unaffected.
Failure If the creature doesn't have the malevolence condition, the value of its malevolence condition increases by 1.
Critical Failure The creature increases its malevolence condition by 1.
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