Accuser Agent
Creature 9 — human, humanoid
Accuser agents might be high court advocates, official spymasters, or innocuous adjutants delivering important messages to magistrates, generals, officers, or mercenaries. They have ample latitude in matters of government security, though they sometimes have little oversight. When their findings demand an official response, accuser agents present cases before national tribunals or in royal courts. Larger societies rely on those with the authority and the ability to interpret and enforce laws. So
Source: pathfinder-npc-core
Perception +19
Skills deception +20, diplomacy +18, intimidation +18, society +18, stealth +17, thievery +19
Str
+0
Dex
+4
Con
+0
Int
+3
Wis
+4
Cha
+3
AC 28
Fort +15
Ref +19
Will +19
HP 115
Speed 25 feet
Offense
Melee Fist +20, Damage 1d4+8 bludgeoning
Melee Dagger +20, Damage 2d4+8 piercing
Ranged Dagger +20, Damage 2d4+8 piercing
Melee Sword Cane +20, Damage 2d8+8 piercing
Abilities
+2 to Sense Motive —
Insightful — When the accuser agent succeeds at a Perception check, they critically succeed instead.
Objection! (auditory, linguistic) —
Debilitating Sneak Attack — The accuser agent's Strikes deal an extra 3d6 precision damage to Off-Guard creatures. A target who takes this additional precision damage also either becomes Enfeebled 1 or takes a –10-foot status penalty to its Speeds until the end of the agent's next turn.
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