Aecora Silverfire
Creature 7 (unique) — beast
Pre-Remaster content. May include legacy alignment.
CrasherLANDbeastdivine
Centaurs are legendary hunters and trackers who resemble heavily muscled humans with the bodies of powerful horses from the waist down. They are typically reclusive but haughty, quick to assume that their handsome physiques and long history of cultural traditions make them superior to any two-legged folk they encounter. While stories of bloody clashes between centaurs and humanoid settlers are well known, centaurs are neither intrinsically bloodthirsty nor recklessly aggressive. Rather, they are
Source: kingmaker-bestiary (Pre-Remaster)
Perception +17; darkvision
Languages common, elven, fey
Skills athletics +14, diplomacy +13, intimidation +17, nature +15, religion +17, survival +17
Str
+5
Dex
+2
Con
+4
Int
+2
Wis
+6
Cha
+4
Items Spear, Wooden Shield, Breastplate
AC 25 (27 with shield raised)
Fort +15
Ref +13
Will +17
HP 120
Speed 40 feet
Offense
Melee Hoof (agile) +16, Damage 1d10+8 bludgeoning
Melee Spear +17, Damage 1d6+8 piercing
Ranged Spear (thrown-20) +14, Damage 1d6+8 piercing
Abilities
Trample — Medium or smaller, hoof, DC 25 Reflex save
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).
Divine Prepared Spells DC 25, attack +17
4th Outcast's Curse
3rd Dream Message
2nd Restoration, Silence, Sound Burst
1st Command, Heal (×3), Ray of Enfeeblement, Sanctuary
Cantrips (4th) Daze, Disrupt Undead, Know Direction, Message, Stabilize
WORKS WELL WITH
AnvilLANDA durable front-liner buys the time this support caster needs to keep the party topped up through a longer fight.
SnareLANDA controller that locks down threats lets this support split its actions between healing and its own melee strikes.
SniperLANDA ranged attacker keeps pressure on while this mobile support alternates between trampling and sustaining allies.
PUNISHES
✖ sustained attrition✖ downed allies left unattended✖ clumping
Pairing with another dedicated healer wastes actions, since sustaining more than one support caster adds little beyond what one already provides.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Aecora Silverfire in the encounter builder — free, no install.
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