Aeolaeka
Creature 12 — azata, celestial, earth, holy
Aeolaekas, also known as stone azatas, embody the joy of stone carved by artists' hands or natural forces. Stone is often thought to be steadfast and unchanging, but, when viewed on a grander scale over vast periods of time, it can transform into things as diverse as intricate crystals and fine powder. Aeolaekas are fascinated by the gradual changes found within stone, from sand to diamonds to fossils to towering mountains. As a result of their stone affinity, aeolaekas appear less capricious t
Source: pathfinder-monster-core
Perception +23
Skills athletics +25, diplomacy +22, intimidation +22, nature +23
Str
+6
Dex
+4
Con
+7
Int
+2
Wis
+5
Cha
+4
AC 33
Fort +25
Ref +20
Will +23
HP 250
Weaknesses cold-iron 15, unholy 15
Speed 25 feet, burrow 25 feet
Offense
Melee Warhammer +25, Damage 2d8+12 bludgeoning
Abilities
Tremorsense (Precise) 60 feet — Tremorsense
Constant Spells — Constant Spells
Earth Glide — An aeolaeka can Burrow through any earthen matter, including rock. When they do so, the aeolaeka moves at their full burrow Speed, leaving no tunnels or signs of their passing.
Liberate the Earth (concentrate, divine, earth) — The aeolaeka conjures churning stones, creating a 60-foot line of rolling boulders. Creatures in the line take 10d6 bludgeoning damage with a DC 35 Reflex save. The area is difficult terrain for 24 hours before the leftover stone crumbles to dust. The aeolaeka can't Liberate the Earth for 1d4 rounds.
**Critical Success** The creature takes no damage.
**Success** The creature takes half damage.
**Failure** The creature takes full damage and is knocked Prone.
**Critical Failure** The creature takes double damage, is knocked prone, and is Immobilized by the rubble ().
Statue (concentrate) — Until the next time they act, the aeolaeka appears to be a statue. They have an automatic result of 45 on Deception checks and DCs to pass as a statue.
Spells
Petrify (rank 6)
Speak with Stones (Constant) (rank 5)
Truespeech (Constant) (rank 5)
Wall of Stone (rank 5)
Weapon Storm (rank 4)
Earthbind (At Will) (rank 3)
Locate (rank 3)
Sure Footing (rank 2)
Heal (rank 1)
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