Akata
Creature 1 (rare) — aberration
Pre-Remaster content. May include legacy alignment.
An akata is a hairless, blue-skinned quadruped with fearsome jaws, glowing eyes, a pair of thin tails, and a mane of writhing tentacles. It is a strangely silent beast, as it lacks the lungs and vocal chords necessary to vocalize. It also lacks ears, but it has heightened visual and olfactory senses. When food is scarce, an akata secretes a resin from its pores that forms into a sturdy cocoon of pale green crystal-the skymetal noqual. An akata can hibernate in this cocoon without needing to eat
Source: pathfinder-bestiary-2 (Pre-Remaster)
Perception +6
Skills acrobatics +7, athletics +7, stealth +7
Str
+4
Dex
+2
Con
+4
Int
-4
Wis
+3
Cha
+0
AC 16
Fort +9
Ref +5
Will +6
HP 15
Immunities disease, auditory, inhaled
Resistances fire 5, poison 5
Weaknesses salt-water 5
Speed 30 feet, climb 15 feet
Offense
Melee Jaws +9, Damage 1d6+4 piercing
Abilities
Hibernation — After 3 or more days without eating, an akata can secrete resin that encases it in a noqual cocoon. The cocoon has Hardness 9, 40 HP, and a Broken Threshold of 18. It has resistance 5 to damage from magical sources. As long as the cocoon remains intact, the akata can't be harmed, and it doesn't need to eat or drink.
While inside the cocoon, the akata gains Lifesense 30 feet.
The akata remains in a state of hibernation until it is exposed to extreme heat or senses a living creature, at which point it can burst free of its cocoon in 1d4 minutes.
No Hearing (auditory) — An akata has no auditory senses. It is immune to auditory effects, automatically critically fails Perception checks that require it to hear, and takes a -2 status penalty to Perception checks (but not initiative rolls) that involve sound but also rely on other senses.
No Breath (inhaled) — An akata doesn't breathe and is immune to effects that require breathing (such as an inhaled poison).
Salt Water Vulnerability — Salt water acts as an extremely strong acid to an akata. Full immersion in salt water deals 4d6 acid damage per round.
Void Death (disease) — An akata implants its parasitic larval young into any creature it bites, but only Medium or Small humanoids make suitable hosts; all other creatures are immune to this disease
Saving Throw DC 17 Fortitude
Stage 1 carrier with no ill effect 1 (1 day)
Stage 2 Drained 1 (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 drained 2 and Fatigued (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead and corpse rises as a void zombie in 2d4 hours
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