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Akhana

Creature 12 — aeon, monitor

Akhanas are massive eyes formed of cosmic matter that monitor the balance of birth and death. They understand the profound influence living things have on the cosmos and silently perform their duties of supporting and pruning life. Akhanas seem utterly unconcerned by the fate of souls after death, often leaving undead in their wake or attracting daemon scavengers. Psychopomps often despair over akhanas' cryptic actions, forced to clear out sudden backlogs of souls or even battle the aeons direct

Source: pathfinder-monster-core

Perception +27
Skills acrobatics +25, athletics +24, medicine +23, occultism +21, religion +23
Str
+6
Dex
+6
Con
+7
Int
+3
Wis
+5
Cha
+4
AC 32 Fort +23 Ref +22 Will +23
HP 225
Immunities vitality, void
Weaknesses spirit 10
Speed 0 feet, fly 60 feet

Offense

Melee Tail +24, Damage 5d10 void
Melee Fist +24, Damage 3d6+12 bludgeoning

Abilities

Envisioning (aura, divine, mental) — 100 feet An akhana can communicate mentally with any creatures in the aura using wordless psychic projections. They don't need to share a language, though the aeon's meaning to non-aeons can be vague and is often mysterious. An aeon can use this ability to communicate flawlessly with any other aeon on the same plane as itself.
Lifesense 120 feet — Lifesense
At-Will Spells — At Will Spells
+1 Status to All Saves vs. Magic
Balance Life (divine) —
Flying Fists — The akhana Flies and makes up to four fist Strikes against different targets at any points during this movement. The attacks count toward its multiple attack penalty normally, but the penalty does not increase until after Flying Fists is complete.
Reclaim Life (divine, void) —
Sprout Life (concentrate, divine, plant, vitality) — A 5-foot burst within 100 feet fills with simple life appropriate to the environment. The newly forged animals bite those in the area for 7d6 piercing damage with a DC 32 Reflex save. The akhana can also have fungus or plants choke the area, even floating ones in the sky, creating difficult terrain. The created life lives or dies normally after its creation.
Grab — Grab

Spells

Peaceful Rest (rank 2)
Harm (At Will) (rank 1)
Heal (At Will) (rank 1)
Stabilize (rank 1)
Vitality Lash (rank 1)
Void Warp (rank 1)

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