Alapolo
Creature 17 (rare) — fey, shadow
Pre-Remaster content. May include legacy alignment.
Short-lived, strange creatures called alapolos cling to the shadows in eerie moonlight, inviting others to dance. Although these "shadow dancers" aren't actively malevolent, they become petulant when others won't dance with them.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +28
Skills acrobatics +30, deception +30, diplomacy +30, performance +30, stealth +36
Str
+0
Dex
+9
Con
+5
Int
+0
Wis
+6
Cha
+9
AC 41
Fort +26
Ref +34
Will +29
HP 310
Immunities light
Speed 40 feet
Offense
Melee Shadow Claw +33, Damage 3d10+15 slashing
Abilities
Cloying Pull —
One with Shadows — The alapolo isn't affected by darkness, light, or shadow effects
Enticing Invitation (incapacitation, mental, primal) — The alapolo whispers an invitation to a creature within 30 feet. The creature must attempt a DC 38 Will save.
**Critical Success** The target is unaffected and temporarily immune to all Enticing Invitations for 24 hours.
**Success** The target must spend 1 action on its next turn dancing in place.
**Failure** The target becomes Drained 1. It is also Fascinated by the alapolo for 1 minute and can't attack the alapolo as long as it's fascinated. While fascinated, the target must spend 2 actions on each of its turns dancing in place.
**Critical Failure** As failure, except the target is Drained 3 and must spend 3 actions on each of its turns dancing in place.
Shifting Shadows — An alapolo's movement doesn't trigger reactions.
Weighty Shadow (primal) —
Run Alapolo in the encounter builder — free, no install.
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