Alchemical Horror
Creature 21 — aberration
Pre-Remaster content. May include legacy alignment.
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +35
Skills athletics +39
Str
+10
Dex
+5
Con
+9
Int
-3
Wis
+0
Cha
+0
AC 46
Fort +37
Ref +32
Will +27
HP 400
Immunities disease, poison, sickened
Resistances acid 20, precision 20
Speed 20 feet, swim 50 feet
Offense
Melee Jaws +39, Damage 4d8+18 bludgeoning plus 2d6 acid
Melee Pseudopod +37, Damage 4d10+18 bludgeoning plus 2d6 acid
Abilities
Alchemical Reaction —
Wavesense (Imprecise) 30 feet — Wavesense
Alchemical Torrent (acid, primal) — The alchemical horror spews a torrent of alchemical fluids in a 30-foot cone that deals 20d6 acid damage to creatures in the area (DC 43 Reflex save).
The alchemical horror can't use this ability again for 1d4 rounds.
Swallow Whole (attack) — Large, 4d12+18 bludgeoning damage, Rupture 40
Swallow Whole
Grab — Grab
Run Alchemical Horror in the encounter builder — free, no install.
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