Aller Rosk
Creature 5 (unique) — ghoul, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +15
Skills acrobatics +13, athletics +14, crafting +13, occultism +11, stealth +11
Str
+5
Dex
+2
Con
+4
Int
+4
Wis
+2
Cha
+2
AC 22
Fort +14
Ref +12
Will +10
HP 75
Immunities bleed
Speed 30 feet, burrow 5 feet
Offense
Melee Jaws +15, Damage 2d8+7 piercing
Melee Claw +15, Damage 2d6+7 slashing
Abilities
Void Healing — Negative Healing
Consume Tattooed Flesh (manipulate) — Aller devours a bite of flesh and regains 4d6 healing Hit Points. If the piece of flesh was tattooed, he is also Quickened and can use this extra action to make a jaws Strike.
Aller then can't Consume Flesh for 1d4 rounds. He has one piece of tattooed flesh on his person.
Ghoul Fever (disease) — Saving Throw DC 22 Fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 2d6 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Ghoul the next midnight.
Paralysis (incapacitation, occult) — Any living, non-elf creature hit by Aller's attack must succeed at a DC 22 Fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
Swift Leap (move) — Aller jumps up to half his Speed. This movement doesn't trigger reactions.
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