Amar
Creature 6 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
FlankerCrasherLANDhumanhumanoidoccult
Source: the-enmity-cycle-bestiary (Pre-Remaster)
Perception +15; low-light-vision
Languages osiriani, taldane
Skills deception +13, diplomacy +15, medicine +11, occultism +15, performance +16, society +13, stealth +13
Str
+2
Dex
+4
Con
+2
Int
+4
Wis
+2
Cha
+5
Items Rapier, Leather Armor, Lute
AC 23
Fort +11
Ref +17
Will +14
HP 100
Speed 25 feet
Offense
Melee Rapier (deadly-d8, disarm, finesse) +16, Damage 2d6+8 piercing
Abilities
Cruel Performance (evil, occult, sonic) — Frequency once per day
Effect The bard makes cruel, cutting comments that draw blood. All enemies within 30 feet take 7d6 slashing damage (DC 24 Fortitude save).
Effect The bard makes cruel, cutting comments that draw blood. All enemies within 30 feet take 7d6 slashing damage (DC 24 Fortitude save).
Occult Spontaneous Spells DC 24, attack +16
3rd Agonizing Despair, Roaring Applause, Slow
2nd Dispel Magic, False Life, Mirror Image
1st Biting Words, Charm, Fear
Cantrips (3rd) Bullhorn, Ghost Sound, Haunting Hymn, Light, Summon Instrument
WORKS WELL WITH
AnvilLANDA frontline body keeps enemies engaged in melee, giving this duelist room to disarm and finesse-strike from the flank.
SnareLANDA controller that keeps the party grouped maximizes how many targets are caught in this duelist's cutting performance.
WeaverLANDA dedicated caster adds sustained spell pressure alongside this duelist's burst damage, spreading defensive resources across two different threats.
PUNISHES
✖ clumping✖ low Fortitude✖ static positioning
Avoid a second rapier-duelist Flanker; redundant finesse skirmishers compete for the same flanking position instead of adding new pressure.
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Amar in the encounter builder — free, no install.
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