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Amphisbaena

Creature 4 — animal

An amphisbaena is an exceedingly aggressive, venomous viper of remarkable size that bears two heads-one on each end of its body. It moves in a manner similar to that of the more common sidewinder snake, throwing its body forward in a loop and anchoring itself by keeping one head or the other on the ground at all times. Amphisbaenas' typical prey includes rabbits, foxes, various birds, small deer, and even humanoids if presented the opportunity. Fiercely territorial by nature, they attack just a

Source: pathfinder-monster-core-2

Perception +10
Skills acrobatics +10, athletics +13, stealth +12
Str
+5
Dex
+4
Con
+2
Int
-4
Wis
+0
Cha
-4
AC 21 Fort +10 Ref +14 Will +8
HP 70
Immunities petrified
Speed 25 feet, climb 25 feet, swim 25 feet

Offense

Melee Fangs +13, Damage 2d6+5 piercing
Ranged Spit +12, Damage 1d6 poison

Abilities

All-Around Vision — All Around Vision
Amphisbaena Venom (poison) — Saving Throw DC 18 Fortitude Maximum Duration 6 rounds Stage 1 1d6 poison damage and Enfeebled 1 (1 round) Stage 2 2d6 poison damage and Enfeebled 2 and Slowed 1 (1 round) Stage 3 3d6 poison damage and Paralyzed (1 round)
Blinding Spittle — A creature critically hit by an amphisbaena's spit Strike is Blinded for 1 round.
Twin Bites — An amphisbaena makes a fangs Strike with each of its heads, each against a different target. Both Strikes count toward its multiple attack penalty, but the penalty doesn't increase until after it has made both attacks.

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