Anadi Seeker
Creature 1 (uncommon) — anadi, humanoid
Pre-Remaster content. May include legacy alignment.
Anadi seekers are knowledge seekers who often brave the outside world. Anadis have three distinct forms-human, spider, and a beautiful but unnerving hybrid shape that is their true form. Despite their unsettling arachnid features, anadis are peaceful and form tight-knit communities.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +7
Skills acrobatics +6, arcana +7, athletics +4, crafting +7, nature +5, occultism +7
Str
+1
Dex
+3
Con
-1
Int
+4
Wis
+2
Cha
+0
AC 15
Fort +4
Ref +10
Will +7
HP 20
Speed 25 feet, climb 25 feet
Offense
Melee Fangs +8, Damage 1d6+1 piercing
Ranged Sling +8, Damage 1d6 bludgeoning
Abilities
Spin Silk (concentrate, exploration, manipulate) — By spending several minutes, an anadi can produce silk to craft items made of cloth. An anadi can produce enough silk in a day to craft a single garment.
Anadi Venom (poison) — Saving Throw DC 15 Fortitude
Maximum Duration 4 rounds
Stage 1 1d6 poison damage and Off-Guard (1 round)
Stage 2 1d6 poison damage, off-guard, and Clumsy 1 (1 round)
Change Shape (arcane, concentrate, polymorph) — The anadi changes into their hybrid, spider, or human form. The above statistics assume the anadi is in hybrid form. While in human form, the anadi seeker loses their climb Speed and can't use their fangs attack. When in spider form, they can't use weapons.
Change Shape
Spells
Color Spray (rank 1)
Dancing Lights (rank 1)
Detect Magic (rank 1)
Mage Hand (rank 1)
Magic Missile (rank 1)
Read Aura (rank 1)
Shield (rank 1)
Unseen Servant (rank 1)
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