Ancestor Statue
Creature 3 — construct, earth, mindless
Animated statues are often used to guard crypts, small shrines, or areas in government buildings where they can be positioned amid normal statues to hide their true nature until an intruder arouses their ire. Adventurers' suspicions regarding statues suddenly animating and attacking has led many less scrupulous adventurers to automatically attack any statues they encounter, ruining harmless, ancient relics. Granted a semblance of life through the use of rituals or other strange magic, animated
Source: sky-kings-tomb-bestiary
Perception +9
Skills athletics +11
Str
+4
Dex
-2
Con
+5
Int
-5
Wis
+0
Cha
-5
AC 19
Fort +12
Ref +5
Will +5
HP 35
Speed 20 feet
Offense
Melee Fist +11, Damage 1d8+6 bludgeoning
Abilities
Construct Armor (Hardness 6) — Like normal objects, an animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness.
Once an elite animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 17.
Grab — Grab
Run Ancestor Statue in the encounter builder — free, no install.
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