Anguish Siktempora
Creature 13 (rare) — siktempora, time
Source: curtain-call-bestiary
Perception +26
Skills acrobatics +24, athletics +27, deception +24, intimidation +24
Str
+8
Dex
+5
Con
+5
Int
+5
Wis
+7
Cha
+5
AC 34
Fort +24
Ref +22
Will +26
HP 180
Immunities disease, emotion, poison
Speed 10 feet, fly 40 feet
Offense
Melee Jaws +27, Damage 3d6+14 bludgeoning plus 2d6 sonic
Melee Claw +27, Damage 3d8+14 slashing
Abilities
Telepathy 300 feet (aura, magical, mental) — Telepathy
Temporal Sense — A siktempora can always roll Dimension of Time Lore for initiative. When it does, it gains a +2 circumstance bonus to the roll.
Constant Spells — Constant Spells
Regeneration 40 (Deactivated by Mental, Orichalcum, or Spirit) — Regeneration
Foster Fear — Creatures with the Frightened condition are always Off-Guard to the anguish siktempora.
Uncanny Pounce —
Rend — Claw
Rend
Scream of Despair (emotion, mental, occult, sonic) — The anguish siktempora emits a terrible scream in a 30-foot emanation. Creatures in the area must attempt a DC 33 Will save. The anguish siktempora can't use Scream of Despair for 1d4 rounds.
**Critical Success** The creature is unaffected.
**Success** The creature takes 2d6 mental plus 2d6 sonic{2d6 mental damage, 2d6 sonic damage}, and is Frightened 1.
**Failure** The creature takes 6d6 mental plus 6d6 sonic{6d6 mental damage, 6d6 sonic damage}, and is Frightened 2.
**Critical Failure** As failure, but Frightened 3 and the creature gains weakness to mental 15 (this weakness applies to this Scream of Despair).
Wracking Despair (emotion, mental, occult) — Frequency once per round
Effect The anguish siktempora projects their crippling despair into the mind of a Frightened creature they can see within range of their telepathy. The frightened creature takes 6d6 mental damage (DC 30 Will save).
Spells
Flicker (rank 4)
Fly (Constant) (rank 4)
Translocate (At Will) (rank 4)
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