Anguished Flame
Creature 13 — elemental, fire, light
Ancient tales tell that the elemental lord Atreia created his six-winged children to steward mortal prayers into the realms of the divine. These elementals work hand-in-hand with celestial and fendish deifc servants to accept sacrifces and offerings, but they also bless contrite mortals with absolution and purifcation, helping them to change the fate that awaits them after death.
Source: pathfinder-monster-core-2
Perception +28
Skills athletics +24, crafting +27, diplomacy +27, medicine +27, nature +23, religion +23
Str
+5
Dex
+7
Con
+5
Int
+4
Wis
+6
Cha
+8
AC 33
Fort +22
Ref +24
Will +25
HP 260
Speed 30 feet, fly 60 feet
Offense
Melee Flaming Wing +25, Damage 3d10+11 fire
Ranged Shining Ray +27, Damage 3d6 spirit plus 3d6+6 fire
Abilities
Eternal Luminosity (light) — An anguished fame naturally sheds brilliant light like a torch. When other creatures target the anguished fame, they ignore the Concealed condition from darkness, fog, mist, and smoke.
Purifying Flame — An anguished fame can Treat Wounds without a healer's toolkit, instead healing the wounded with the gentle light of their touch.
Solar Flare (aura, divine, visual) — 30 feet. When a creature ends its turn in the aura, it takes 2d6 fire damage (DC 33 Fortitude save). On a failed save, it also becomes Dazzled until the end of its next turn. The anguished fame can activate or deactivate this aura by using a single action with the concentrate trait.
Vulnerable to Blasphemy — If a creature the anguished fame can see and hear spends 1 action with the linguistic trait blaspheming against the gods, the anguished fame becomes Sickened 1 until they Collect a Prayer from that creature.
Collect Prayer (emotion, mental) — The anguished fame compels a creature they can see within 60 feet, who must attempt a DC 30 Will save.
**Critical Success** The creature is unaffected.
**Success** The creature immediately uses its reaction to pray.
**Failure** The creature prays. It is Slowed 1 and can't use reactions for 1 minute.
**Critical Failure** As failure, but the creature is Slowed 2.
Focus Gaze (concentrate, divine, visual) —
Spells
Interplanar Teleport (rank 7)
Truespeech (Constant) (rank 5)
Fireball (rank 3)
Detect Magic (rank 1)
Ignition (rank 1)
Light (rank 1)
Run Anguished Flame in the encounter builder — free, no install.
Open in PathfinderGM →