← Bestiary index

Antipaladin

Creature 5 — human, humanoid, unholy

Pre-Remaster content. May include legacy alignment.

There is perhaps nothing more anathematic to peace than an antipaladin. Dedicated holy warriors to the darkest and foulest of deities, antipaladins work to fulfill the vile wishes of their evil masters. The zeal with which they implement the plans of dark gods makes them truly fearsome foes for anyone allied with the forces of good. Villains pursue selfish and cruel goals, trampling over anyone foolish or purehearted enough to stand in their way.

Source: npc-gallery (Pre-Remaster)

Perception +10
Skills athletics +13, deception +10, intimidation +12, religion +8, survival +8
Str
+4
Dex
+1
Con
+3
Int
+0
Wis
+1
Cha
+3
AC 25 Fort +14 Ref +10 Will +12
HP 75
Speed 20 feet

Offense

Melee Greataxe +15, Damage 1d12+10 slashing
Ranged Javelin +12, Damage 1d6+10 piercing

Abilities

Destructive Vengeance (divine) —
Intimidating Strike — The antipaladin makes a melee Strike. If they hit and deal damage, the target is Frightened 1, or Frightened 2 on a critical hit.

Spells

Touch of Corruption (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Antipaladin in the encounter builder — free, no install.

Open in PathfinderGM →