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Apocalypse Ant Swarm

Creature 18 (uncommon) — animal, swarm

Pre-Remaster content. May include legacy alignment.

CrasherWeaverLANDAERIALanimalswarm

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +30; darkvision, scent (imprecise) 30 feet
Skills athletics +27
Str
-1
Dex
+9
Con
+7
Int
-5
Wis
+6
Cha
-4
AC 41 Fort +31 Ref +33 Will +27
HP 260
Immunities precision, swarm-mind
Resistances bludgeoning 10, piercing 20, slashing 20
Weaknesses area-damage 20, splash-damage 20
Speed 30 feet, fly 30 feet

Abilities

Cling
Inexorable — The apocalypse ant swarm recovers from the slowed and stunned conditions at the end of its turn. It's immune to penalties to its Speeds and ignores difficult terrain and greater difficult terrain.
Swarming Bites — Each enemy in the swarm's space takes 7d8 piercing damage (DC 39 Fortitude). A creature that fails its save against Swarming Bites becomes Clumsy 1 for 1 round (1 minute on a critical failure). If the creature attempts a concentrate or manipulate action while affected, it must succeed at a DC 5 Flat or the action is lost; roll the check after spending the action, but before any effects are applied.

WORKS WELL WITH

WeaverLAND / AERIALThe Weaver's forced movement herds enemies into the swarm's space, compounding Swarming Bites damage.
AnvilLAND / AERIALThe Anvil controls a chokepoint while the swarm's inexorable advance pushes enemies between them.
ShadeLAND / AERIALThe Shade eliminates isolated targets that flee the swarm while the swarm engages the main group.

PUNISHES

✖ clumping✖ precision reliance✖ kite tactics
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #174: Shadows of the Ancients.

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