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Ararda

Creature 18 (rare) — earth, elemental, genie

Pre-Remaster content. May include legacy alignment.

Before the Black Desert became a barren sandscape, cultures with grand magical traditions lived under its soaring roof. These communities eventually left the vault or died out, but the genies they summoned remained and became warped by the region's pervasive blightburn radiation. Now, these "blightburn genies" have bodies with features mirroring those of beasts that dwell in dark places, and their elemental lineages have been irreparably corrupted. Shaitans corrupted by the Black Desert's bligh

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +31
Skills athletics +35, deception +30, intimidation +30, nature +33, survival +33
Str
+9
Dex
+6
Con
+7
Int
+3
Wis
+7
Cha
+6
AC 43 Fort +33 Ref +30 Will +31
HP 280
Immunities disease
Resistances electricity 20
Weaknesses sonic 20
Speed 30 feet, burrow 45 feet, fly 20 feet

Offense

Melee Maul +35, Damage 3d12+17 bludgeoning
Melee Sand Fist +35, Damage 2d8+17 bludgeoning plus 2d8 electricity
Ranged Sand Spear +32, Damage 4d8 piercing plus 2d8 electricity

Abilities

Tremorsense (Imprecise) 60 feet — Tremorsense
Constant Spells — Constant Spells
Blightburn Radiation (arcane, aura, disease) — 60 feet. Blightburn crystals infused into an ararda's body attempt to counteract any teleportation spell moving into or out of the aura's emanation (counteract check +31; 7th level). In addition, any creature that starts its turn within the emanation is exposed to Blightburn Sickness. The aura is blocked by lead sheeting, 1 foot of stone, or large force effects (such as a Wall of Force, but not a Shield spell). An ararda can suppress their aura with an action ( a ) that has the concentrate trait.
Charged Earth (electricity) — Any creature that hits an ararda with an unarmed attack or touches the ararda takes 2d8 electricity damage. Weapons that hit an ararda also take 2d8 electricity damage.
Blightburn Sickness (disease) — Creatures native to the Black Desert are immune, as are creatures who are affected by blightburn sickness but recover from it. The target can't recover from the disease's drained or sickened condition except by magic. Saving Throw DC 32 Fortitude Onset 1d4 days Stage 1 Drained 1 (1 day) Stage 2 Drained 1 and Sickened 1 (1 day) Stage 3 Drained 2 and Sickened 2 (1 week) Stage 4 Drained 3 and Sickened 3 (1 month) Stage 5 increase Drained condition by 1 (1 year)
Change Shape (arcane, concentrate, polymorph) — The ararda can take on the form of a scorpion. The scorpion form always looks the same, but the ararda can choose to become either Tiny or Small in this form. This transformation doesn't change their Speed or the attack and damage bonuses of their Strikes, but might change the damage type their Strikes deal (typically to piercing). Change Shape
Earth Glide — The aranda can Burrow through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing.

Spells

Chain Lightning (rank 6)
Flesh to Stone (rank 6)
Wall of Stone (rank 5)
Gaseous Form (Self Only) (rank 4)
Shape Stone (At Will) (rank 4)
Veil (Self Only) (rank 4)
Glitterdust (rank 2)
Detect Magic (Constant) (rank 1)

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