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Argyrzei

Creature 13 (rare) — fiend, nindoru, unholy

ShadeCrasherLANDfiend

Most nindorus are harmed by silver, but not the argyrzei. Instead, argyrzeis use silver as a method of spreading sickness and pain, and to help them manipulate the minds of those who unwittingly fall under the curse of their infected gifts. They delight in disguising themselves and then selling or giving infected silver to victims. Other nindorus particularly fear argyrzeis for their mastery over silver, knowing that they're capable of causing painful wounds with their silver blades. Argyrzeis

Source: season-of-ghosts-bestiary

Perception +23; darkvision; cursesense
Languages aklo, common, necril
Skills athletics +27, crafting +25, deception +24, occultism +25, stealth +24
Str
+8
Dex
+5
Con
+4
Int
+6
Wis
+4
Cha
+5
AC 34 Fort +23 Ref +24 Will +21
HP 240
Immunities death-effects
Resistances void 10, silver 10
Speed 25 feet

Offense

Melee Silver Blade (magical, silver, two-hand-d12) +28, Damage 2d8+11 slashing plus 1d6 bleed plus 1d6 mental

Abilities

Cursesense — The argyrzei can see and hear through any silver object it cursed, as long as the object is within 1 mile.
Headless — An argyrzei is headless but can still hear, speak, see, and smell as if it had a head. The argyrzei is immune to decapitation effects, such as those caused by vorpal weapons.
Soul Shred — Creatures killed by an argyrzei are difficult to bring back to life or to animate as undead. The argyrzei automatically attempts to counteract any attempt to resurrect or animate as undead any creature that it has killed (counteract modifier +23, counteract level 7th). If the argyrzei who slew the creature is itself slain, the creature can be brought back from death or become undead normally.
Infect Silver (concentrate, curse, occult) — Frequency once per day
Effect The argyrzei concentrates on an adjacent silver object that's no larger than 2 Bulk. That object becomes cursed; if the object is being carried, the object's carrier can resist the object becoming cursed with a DC 33 Will save. The argyrzei can maintain up to five curses simultaneously; if they infect a sixth silver item, the oldest cursed item becomes uncursed. See the sidebar on this page for details on cursed silver.
Infected Silver
RARE

CURSED

MAGICAL
Usage curses silver item

After 1 minute of carrying infected silver, it fuses to you. You become Clumsy 1 and remain so as long as the curse persists. As long as you remain cursed, you take a –2 status penalties to all saving throws against mental effects created by nindorus.
Manifest Silver Blade (concentrate, occult) — Sometimes, an argyrzei might manifest a different type of weapon than a blade—particularly if they're infiltrating or preying upon an organization that utilizes a signature weapon. In this case, the appearance of the silver blade can change and might inflict bludgeoning or piercing damage, but its other effects are unchanged.
Occult Innate Spells DC 33, attack +25
6th Dominate
5th Illusory Scene, Subconscious Suggestion
1st Illusory Disguise, Item Facade, Phantom Pain
Cantrips (6th) Daze, Telekinetic Hand, Telekinetic Projectile

WORKS WELL WITH

AnvilLANDAn Anvil occupying the front line gives the Shade room to curse silver and position for a devastating ambush.
WeaverLANDA Weaver's occult debuffs and forced movement create openings for the Shade's Soul Shred to secure permanent kills.
FlankerLANDA Flanker pinning a foe in melee delivers off-guard conditions that the Shade exploits with its Silver Blade strike.

PUNISHES

✖ resurrection✖ concentration✖ invisibility
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Season of Ghosts Hardcover Compilation.

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