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Assault Alloy

Creature 13 — elemental, metal

FlankerLANDelementalmetal

Source: pathfinder-monster-core-2

Perception +26; darkvision
Languages common, talican
Skills arcana +27, athletics +23, crafting +23 (+27 with metal objects), Metal Lore +29, Plane of Metal Lore +29, stealth +22 (+26 in metallic environments), thievery +24
Str
+4
Dex
+7
Con
+5
Int
+8
Wis
+6
Cha
+4
AC 31 Fort +20 Ref +26 Will +23
HP 240
Immunities bleed, paralyzed, poison, sleep
Resistances electricity 10
Speed 30 feet

Offense

Melee Claw (agile, finesse) +27, Damage 3d10+11 slashing
Ranged Metal Needle (agile, arcane, magical) +27, range increment 60 feet, Damage 3d8+11 piercing plus Idle Transmutation

Abilities

Instinctive Alloy
Metal Manipulation (aura, metal) — 30 feet. An assault alloy has control over all unattended metal within the emanation and can use any of this metal as the origin point for their metal needle ranged Strikes.
Idle Transmutation — An assault alloy has full alchemical control over the properties of their metal. Each time they make a metal needle Strike or Cast a Spell with the metal trait, they choose whether the metal they use is adamantine, cold iron, dawnsilver, or any other solid precious metal.
Metal Blink (move) —
Arcane Innate Spells DC 33, attack +25
6th Wall of Metal
5th Impaling Spike
4th Rust Cloud
Cantrips (6th) Detect Metal

WORKS WELL WITH

AnvilLANDA durable front-line body holds melee attention while the alloy snipes from range using any unattended metal within its emanation as a firing point.
SnareLANDA controller that pins a target in place lets the alloy line up repeated needle Strikes instead of chasing repositioning targets.
FlankerLANDA mobile flanker forcing Off-Guard compounds the accuracy of the alloy's agile claw and needle Strikes.

PUNISHES

✖ predictable positioning✖ reliance on metal gear✖ clumping
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Monster Core 2.

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