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Azi

Creature 8 (unique) — human, humanoid

Pre-Remaster content. May include legacy alignment.

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +19
Skills arcana +13, deception +16, diplomacy +16, intimidation +18, religion +14
Str
+0
Dex
+3
Con
+2
Int
+1
Wis
+4
Cha
+4
AC 24 Fort +14 Ref +15 Will +18
HP 97
Speed 25 feet

Offense

Melee Staff +15, Damage 1d6 bludgeoning

Abilities

Bloodline Magic — When Azi casts Bind Undead, Drain Life, False Vitality, Harm, Talking Corpse, or Undeath's Blessing, either Azi gains temporary Hit Points equal to the spell's rank for 1 round, or a target takes 1 void per spell rank (if the spell already deals initial void damage, combine this with the spell's initial damage before determining weaknesses and resistances).
Reach Spell (spellshape) — Azi can extend the range of her spells. If the next action Azi uses is to Cast a Spell that has a range, increase that spell's range by 30 feet. If the spell normally has a range of touch, Azi extends its range to 30 feet.

Spells

Air Walk (rank 4)
Enervation (rank 4)
Talking Corpse (rank 4)
Bind Undead (rank 3)
Blindness (rank 3)
Drain Life (rank 3)
Vampiric Touch (rank 3)
Bone Spray (rank 2)
Boneshaker (rank 2)
Dispel Magic (rank 2)
False Life (rank 2)
False Life (rank 2)
Sudden Blight (rank 2)
Bane (rank 1)
Chill Touch (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Fear (rank 1)
Forbidding Ward (rank 1)
Guidance (rank 1)
Harm (rank 1)
Ray of Enfeeblement (rank 1)
Undeath's Blessing (rank 1)

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