← Bestiary index

Barbtongued Wyvern

Creature 18 (rare) — dragon

Pre-Remaster content. May include legacy alignment.

WeaverCrasherLANDAERIALdragon

A wyvern is a venomous drake with a well-earned reputation for impatience and aggression. As much as 15 feet long and weighing up to 1,000 pounds, a wyvern's resilient body allows it to crash talons-first into large prey without serious risk to itself. A wyvern uses its momentum to stun its target before injecting it with searing venom or carrying it over the side of a nearby cliff. Because a wyvern lacks the strength to haul its prey all the way to its nest intact, it is far more likely to lift

Source: kingmaker-bestiary (Pre-Remaster)

Perception +29; darkvision, scent (imprecise) 30 feet
Languages draconic
Skills acrobatics +34, athletics +35, stealth +30
Str
+9
Dex
+6
Con
+8
Int
+0
Wis
+3
Cha
+4
AC 42 Fort +34 Ref +30 Will +27
HP 330
Immunities paralyzed, unconscious
Speed 30 feet, fly 100 feet

Offense

Melee Fangs (reach-10) +35, Damage 3d12+17 piercing plus 1d6 bleed
Melee Barbed Tongue (reach-30) +35, Damage 3d6+17 slashing plus Ripping Grab
Melee Stinger (agile, reach-20) +35, Damage 3d10+17 piercing plus Barbtongued Wyvern Venom

Abilities

Attack of Opportunity
Savage
Barbtongued Wyvern Venom (poison) — Saving Throw DC 40 Fortitude

Maximum Duration 6 rounds

Stage 1 5d12 poison damage and Clumsy 1 (1 round)

Stage 2 6d12 poison damage and Clumsy 2 (1 round)

Stage 3 7d12 poison damage and Clumsy 3 (1 round)
Pin to the Sky — With incredible force, the barbtongued wyvern whips its tongue and flings barbs from its length. Up to two creatures within 200 feet of the wyvern can be targeted; each creature must attempt a DC 40 Reflex save. The barbtongued wyvern can't use Pin to the Sky again until its next turn.

Critical Success The target is unaffected.

Success The target takes 2d12+3 piercing damage.

Failure The target takes 5d12 piercing damage and is pinned in place, fastened to the underlying magical nature of Thousandbreaths by the barbs (even if not adjacent to a solid surface). It is Immobilized until it Escapes. If the creature is under the effects of a spell that would prevent it from being immobilized, Thousandbreaths first attempts a Counteract check against the spell (+27).

Critical Failure As failure, but the target takes 10d12 piercing damage and is Slowed 1 until it escapes.
Reel In
Ripping Grab

WORKS WELL WITH

CrasherLAND / AERIALPin to the Sky immobilizes distant foes while the Crasher closes for devastating follow-up damage.
SniperLAND / AERIALImmobilized targets from Pin to the Sky give the Sniper an effectively stationary target.
AnvilLAND / AERIALReel In drags immobilized enemies into the Anvil's threat zone for Attack of Opportunity punishment.

PUNISHES

✖ melee reliance✖ stationary tactics✖ concentrate actions✖ AC dependence
Works well with · Punishes · Pairing advice Unlock with Tactics

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Kingmaker.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

Full licenses · Privacy · Terms · Walkthrough

Run Barbtongued Wyvern in the encounter builder — free, no install.

Open in PathfinderGM →