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Barrister

Creature -1 — human, humanoid

Barristers may serve as criminal prosecutors or legal advocates, defending the rights of those accused of crimes or named as defendants in civil cases. Larger societies rely on those with the authority and the ability to interpret and enforce laws. Some carry out these duties fairly, but others are harsh and cruel, imposing severe punishments on anyone unable to pay for clemency.

Source: pathfinder-npc-core

Perception +6
Skills deception +10, diplomacy +12, performance +10, society +9
Str
+0
Dex
+1
Con
+1
Int
+3
Wis
+2
Cha
+4
AC 13 Fort +3 Ref +3 Will +12
HP 8
Speed 25 feet

Offense

Melee Fist +4, Damage 1d4 bludgeoning

Abilities

Legal Specialist — In a court case or other legal proceeding, the barrister is a 4th-level challenge.
Sway the Judge and Jury — A barrister gains a +2 circumstance bonus to Diplomacy checks to or something of the deciding members within a courtroom. If the barrister successfully DC 20 Performance{Performs} against a DC of 20 during the 20 minutes prior to the check, they increase the circumstance bonus to +4.
Cite Precedent (auditory, linguistic) — The barrister uses existing case law to undermine their opposition. If they succeed at a DC 20 Legal-lore{Legal Lore} check, they impose a -2 circumstance penalty on the next Diplomacy check an opponent attempts in a legal argument. Any further attempts to Cite Precedent fail until a new topic with different precedents is being argued.

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