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Bauble Beast

Creature 6 (uncommon) — beast, earth

Pre-Remaster content. May include legacy alignment.

AnvilSnareLANDVERTICALbeastearthacid

The reclusive and deceptive creatures called bauble beasts create false jewelry as a byproduct of their extremely bizarre magical digestive systems. Two natural skin conditions provide the raw materials for this process: scaly patches of thin layers of metal, and warts that resemble gemstones. By chewing loose these patches and swallowing them, a bauble beast magically constructs the jewelry in its guts. After passing the forgery, it polishes and reshapes the item to make it more convincing. The

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +13; darkvision
Languages common, dwarven, petran, sakvroth
Skills athletics +14, crafting +13 (+17 to Craft jewelry), deception +14, diplomacy +12, Jewelry Lore +18, society +11, stealth +14, thievery +14
Str
+4
Dex
+4
Con
+3
Int
+1
Wis
+3
Cha
+4
Items Artisan's Tools
AC 23 Fort +15 Ref +12 Will +15
HP 100
Speed 30 feet, climb 10 feet

Offense

Melee Jaws (unarmed) +16, Damage 1d8+7 piercing plus 1d6 acid plus Philanthropic Bile
Melee Leg (agile) +16, Damage 1d10+7 bludgeoning
Ranged Bile (acid) +16, range increment 30 feet, Damage 2d8 acid plus 1d6 acid plus Philanthropic Bile

Abilities

Forge Jewelry (arcane, exploration) — The jeweler beast creates imitation jewelry within its own digestive system. This takes about 4 hours.

Determining the jewelry is fake works like detecting a forgery, using either DC 25 Perception or DC 25 Crafting instead of Perception or Society, with a DC of 25.

The process of creating fake jewelry also places an enchantment inside the item. Anyone who dons the imitation jewelry is targeted with a DC 24 Will Suggestion spell with a duration of 1 hour on a failure or 24 hours on a critical failure. A creature that fails learns the location where the fake jewelry was created and is compelled to collect their valuable belongings and bring them to that location. Removing the imitation jewelry ends the spell immediately, but the wearer can't take it off voluntarily.
Philanthropic Bile — Exposure to the bauble beast's magical stomach fluids enchants the mind.

A creature critically hit by the beast's jaws or bile Strike is subject to a Charitable Urge spell (DC 23 Will).

WORKS WELL WITH

SniperLAND / VERTICALA ranged attacker punishes enemies who hang back from this durable brawler's reach and bile spray.
FlankerLAND / VERTICALA mobile skirmisher can capitalize on the confusion caused when a target is struck by the mind-altering bile.
SnareLAND / VERTICALA controller that pins targets in place compounds the pressure of a Will save the beast's critical strikes already threaten.

PUNISHES

✖ clumping✖ critical fishing✖ low Will
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder Bestiary 3.

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