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Belmazog

Creature 9 (unique) — acid, amphibious, boggard, dragon, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherWeaverLANDAQUATICaciddragon

Source: age-of-ashes-bestiary (Pre-Remaster)

Perception +18; darkvision, scent (imprecise) 60 feet
Languages boggard, chthonian, common, draconic, mwangi
Skills acrobatics +16, athletics +18, deception +19, intimidation +21, performance +17, religion +18, society +12, survival +14
Str
+5
Dex
+3
Con
+3
Int
-1
Wis
+3
Cha
+6
AC 28 Fort +18 Ref +16 Will +18
HP 145
Immunities acid, paralyzed, sleep
Speed 40 feet, swim 40 feet (swamp stride)

Offense

Melee Jaws (unarmed) +20, Damage 2d8+11 piercing plus 1d12 acid
Melee Claw (agile, unarmed) +20, Damage 2d8+11 slashing
Melee Tongue (reach-10) +20, Damage 2d6+11 acid plus Tongue Grab

Abilities

Breath Weapon (acid, arcane) — Belmazog spews a gout of acid that deals 10d6 acid damage in a 30-foot cone (DC 28 Reflex save).

Belmazog can't use Breath Weapon again for 1d4 rounds.
Drowning Drone (auditory, mental, sonic) —
Nul-Acrumi Vazghul Ritual — This rare and highly specialized ritual, taught to Belmazog by the Scarlet Triad, allowed her to use the fossilized remains of Dahak to erect powerful defenses in the region in the form of dragon pillars, but the resources and time required to perform the ritual again are not available to Belmazog during the course of this adventure. As a result, and since there is no way for the PCs to learn or benefit from the ritual, further information beyond the repercussions detailed in the adventure itself are not presented here.
Swamp Stride — Belmazog ignores difficult terrain caused by swamp terrain features.
Terrifying Croak (auditory, emotion, fear, mental) — Belmazog unleashes a terrifying croak. Any non-boggard within 30 feet becomes Frightened 1 unless they succeed at a DC 28 Will save; those who critically succeed are temporarily immune for 1 minute.
Tongue Grab — If Belmazog hits a creature with her tongue, that creature becomes Grabbed by Belmazog. Unlike with a normal grab, the creature isn't Immobilized, but it can't move beyond the reach of Belmazog's tongue. A creature can sever the tongue by hitting AC 25 and dealing at least 8 slashing damage. Though this doesn't deal any damage to Belmazog, it prevents her from using her tongue Strike until she regrows her tongue, which takes a week.
Divine Prepared Spells DC 27, attack +19
3rd Fireball
2nd See Invisibility
1st Burning Hands (×2), Fear, Harm, Heal (×2), Ray of Enfeeblement
Cantrips (5th) Detect Magic, Forbidding Ward, Produce Flame, Shield

WORKS WELL WITH

FlankerLAND / AQUATICFlanker exploits frightened penalty on enemy AC for easier flanking strikes against debuffed targets.
SniperLAND / AQUATICSniper benefits from the front-line pressure and debuffed enemy saves while staying clear of the breath weapon cone.
AnvilLAND / AQUATICAnvil holds enemies in the breath weapon cone for maximum area-of-effect value.

PUNISHES

✖ clumping✖ low Will
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #146: Cult of Cinders.

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