Berberoka
Creature 15 — giant, humanoid
Berberokas are giant humanoids who live among forests and swamps, where they use their ability to swallow massive amounts of water to drain small ponds and lakes. Creatures who visit their favorite watering hole and find only an empty mud basin become prey for the berberoka, who hides in the brush and overwhelm their prey with a massive torrent of regurgitated water. A berberoka's mottled backside-which resembles a bundle of local plants, small trees, and large rocks-grants them natural camoufl
Source: pathfinder-monster-core-2
Perception +26
Skills athletics +31, deception +27, intimidation +25, nature +26, stealth +25, survival +26
Str
+8
Dex
+4
Con
+6
Int
-1
Wis
+3
Cha
+4
AC 36
Fort +29
Ref +23
Will +24
HP 310
Speed 30 feet, swim 30 feet
Offense
Melee Fist +31, Damage 3d12+16 bludgeoning
Abilities
Deep Breath — A berberoka can hold their breath for 2 hours
Fear of Crabs (emotion, fear, mental) — If a berberoka sees a crab or crab-like creature, the berberoka must attempt a DC 33 Will save. They then become immune to the sight of that creature for 10 minutes.
**Critical Success** The berberoka is unaffected.
**Success** The berberoka becomes Frightened 2.
**Failure** The berberoka gains the Fleeing condition for 1 round and is Frightened 4.
Reactive Strike — Reactive Strike
Consume Lake (manipulate) — The berberoka drinks a prolific amount from an adjacent water source. If the water source is equal to or greater in volume than themself, the berberoka consumes up to 1,500 gallons of water per minute and becomes waterlogged. They can release water at the same rate. While waterlogged, the berberoka can use Spray Water, their size grows to Gargantuan, and their Speed is reduced to 15 feet.
Greater Constrict — 2d12+12 bludgeoning, DC 33 Fortitude
Greater Constrict
Spray Water —
Grab — Grab
Run Berberoka in the encounter builder — free, no install.
Open in PathfinderGM →