Blood Boar
Creature 6 — animal
Pre-Remaster content. May include legacy alignment.
Blood boars are fearsome swine bred in Cheliax for the singular purpose of hunting down escaped slaves. The species originated from a type of large feral boar native to Nidal's shadowy Uskwood, and blood boars retain their predecessors' gray fur, red eyes, and exceptional senses. The intensive breeding process to produce blood boars-augmented by the selective application of magic-grants the creatures an unparalleled awareness of blood, including the ability to precisely detect a bloodied creatur
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +15
Skills acrobatics +10, athletics +15, survival +15
Str
+5
Dex
+2
Con
+4
Int
-4
Wis
+2
Cha
-2
AC 23
Fort +16
Ref +14
Will +10
HP 98
Speed 40 feet
Offense
Melee Jaws +17, Damage 2d8+8 piercing
Abilities
Blood Quarry — On smelling a creature's blood, the blood boar can designate that creature as its quarry. The blood boar can smell its quarry from up to a mile away. A blood boar can have only one quarry at a time.
Bloodsense — The blood boar can precisely sense bleeding creatures within 60 feet.
Ferocity — Ferocity
Chase Down — The blood boar Strides toward its quarry, ignoring difficult terrain and gaining a +10-foot circumstance bonus to its Speed during the movement.
Terrifying Squeal (auditory, emotion, fear, mental) — The blood boar lets forth a hair-raising squeal. Each creature within 30 feet must succeed at a DC 23 Will save or become Frightened 1 (Frightened 2 on a critical failure).
If the blood boar uses Terrifying Squeal on the same turn after using Chase Down, the DC 25 Will save DC is instead 25.
Run Blood Boar in the encounter builder — free, no install.
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