Blood Wolf
Creature 3 (uncommon) — animal, fiend, unholy
Pre-Remaster content. May include legacy alignment.
Source: extinction-curse-bestiary (Pre-Remaster)
Perception +9
Skills acrobatics +8, athletics +10, intimidation +8, stealth +8, survival +9
Str
+5
Dex
+3
Con
+2
Int
-4
Wis
+2
Cha
-1
AC 18
Fort +11
Ref +9
Will +7
HP 50
Resistances electricity 5, poison 5
Weaknesses holy 3
Speed 30 feet
Offense
Melee Jaws +12, Damage 1d8+5 piercing
Abilities
Attack of Opportunity — Attack Of Opportunity
Aggressive Rush (move) — The blood wolf moves up to half its Speed. This movement doesn't trigger reactions. At the end of the movement, it attempts an Intimidation check to Demoralize a target within 5 feet of it. This Intimidation check doesn't take the -4 circumstance penalty for the wolf not speaking a language.
Pack Attack — The blood wolf's Strikes deal an extra 1d6 damage to creatures within reach of at least two of the wolf's allies.
Knockdown — Knockdown
Run Blood Wolf in the encounter builder — free, no install.
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