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Bloodseeker

Creature -1 — animal

Pre-Remaster content. May include legacy alignment.

Scourges of swamps and damp, abandoned places, bloodseekers are ravenous blood drinkers. Farmers curse the creatures for sucking their livestock dry. It is from such beleaguered people that the bloodseeker's regional name "stirge," possibly a corruption of the word "scourge," comes. Folk wisdom holds that the appearance of bloodseekers in a region signals a healthy herd of livestock, but more often it means bogs or old buildings that haven't been properly tended to. Certainly, no amount of folks

Source: pathfinder-bestiary (Pre-Remaster)

Perception +6
Skills acrobatics +6, stealth +6
Str
-4
Dex
+3
Con
+0
Int
-5
Wis
+1
Cha
-2
AC 16 Fort +5 Ref +8 Will +4
HP 6
Speed 10 feet, fly 30 feet

Offense

Melee Barbed Leg +8, Damage 1d4 bludgeoning

Abilities

Attach — When a bloodseeker hits a target larger than itself, its barbed legs attach it to that creature. This is similar to grabbing the creature, but the bloodseeker moves with that creature rather than holding it in place. The bloodseeker is Off-Guard while attached. If the bloodseeker is killed or pushed away while attached to a creature it has drained blood from, that creature takes 1 bleed damage. Escaping the attach or removing the bloodseeker in other ways doesn't cause bleed damage.
Blood Drain — A creature that has its blood drained by a bloodseeker is Drained 1 until it receives healing (of any kind or amount).

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