Boar (BB)
Creature 2 — animal
Pre-Remaster content. May include legacy alignment.
Foul-tempered and tough, boars are far more dangerous than domesticated pigs. These omnivorous mammals are hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. In some cultures, boars are trained to become much more aggressive for use as war beasts and guardians. When such boars escape ba
Source: menace-under-otari-bestiary (Pre-Remaster)
Perception +8
Skills acrobatics +5, athletics +8, survival +8
Str
+4
Dex
+1
Con
+4
Int
-4
Wis
+2
Cha
-3
AC 15
Fort +10
Ref +5
Will +8
HP 40
Speed 40 feet
Offense
Melee Tusk +10, Damage 2d6+4 piercing
Abilities
Ferocity — When the boar is reduced to 0 Hit Points, it can use its reaction to remain conscious with 1 Hit Point, but it gains the Wounded 1 condition (or increases its wounded value by 1 if it already has that condition). It can't use this ability at wounded 3.
Boar Charge — The boar Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.
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