Bog Mummy Amalgamation
Creature 9 (unique) — mummy, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +18
Skills athletics +19, stealth +16
Str
+6
Dex
+1
Con
+3
Int
+0
Wis
+3
Cha
+0
AC 27
Fort +19
Ref +15
Will +20
HP 160
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances fire 10
Weaknesses cold 10
Speed 20 feet, burrow 15 feet
Offense
Melee Fist +20, Damage 2d6+5 bludgeoning
Abilities
Tremorsense (Imprecise) 30 feet — Tremorsense
Breath of Silt (aura, divine, mental) — 30 feet. A creature that begins its turn within the area feels as if its lungs are filling with silt and must succeed at a DC 25 Fortitude save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new saving throw at the end of its turn.
A creature that succeeds is temporarily immune to breath of silt for 24 hours.
Rise Up —
Void Healing — Negative Healing
Bog Rot (curse, disease, divine, void) — This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with Cleanse Affliction or a similar effect; the affliction can then be removed as normal for a disease.
A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic
Saving Throw DC 21 Fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 3d6 void damage and Clumsy 1 (1 day).
Fist Flurry — The amalgamation makes two fist Strikes against two different targets within its reach. Its multiple attack penalty doesn't increase until after both attacks.
Run Bog Mummy Amalgamation in the encounter builder — free, no install.
Open in PathfinderGM →