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Bralani

Creature 6 — azata, celestial, holy

Pre-Remaster content. May include legacy alignment.

Bralanis embody the freedom of fair competition, embracing opportunities to test their skills against worthy foes and bring mortals together with the thrill of good-natured sports and contests. Their interest in constructive conflict also extends to higher stakes, such as diplomatic negotiations. In these cases, bralanis ensure that neither side's desires are crushed by the other's and work as mediators when needed. They believe in friendly contests to diffuse tension. When discussions are going

Source: pathfinder-bestiary-2 (Pre-Remaster)

Perception +14
Skills acrobatics +13, deception +15, diplomacy +15, stealth +15
Str
+5
Dex
+5
Con
+3
Int
+2
Wis
+4
Cha
+5
AC 24 Fort +13 Ref +17 Will +12
HP 120
Resistances electricity 10
Weaknesses cold-iron 5, unholy 5
Speed 30 feet, fly 80 feet

Offense

Melee Scimitar +16, Damage 1d6+8 slashing plus 2d6 electricity plus 1d6 spirit
Ranged Composite Longbow +18, Damage 1d8+6 piercing plus 1d6 electricity plus 1d6 spirit

Abilities

Constant Spells — Constant Spells
Fair Competition (divine, mental) — Once per day, a bralani can spend 1 minute to bless willing creatures within 100 feet who are about to participate in a contest. This blessing lasts 24 hours. If a blessed creature cheats or uses the contest to harm another, the creature grows visibly ill, becoming Sickened 1 and unable to remove this condition for the duration or until they withdraw from the competition. At the end of the contest, participants who competed fairly find it easier to negotiate and understand their opponent's perspective. For 1 hour, they gain a +2 status bonus to Diplomacy checks and Recall Knowledge checks that directly pertain to their opponents.
Whirlwind Blast (air, divine) — The bralani generates a 20-foot line of scouring wind that deals 7d6 bludgeoning damage (DC 24 Reflex save). It can't use this ability again for 1d4 rounds.
Wind Form — A bralani flies at full Speed in Vapor Form.

Spells

Tongues (Constant) (rank 5)
Gaseous Form (At will) (rank 4)
Lightning Bolt (rank 3)
Wall of Wind (rank 3)
Calm Emotions (rank 2)
Gust of Wind (At will) (rank 1)
Heal (rank 1)

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