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Brine Shark

Creature 3 — aquatic, elemental, water

Brine sharks are deadly elementals that roam the endless oceans of the Plane of Water. They often slip into mortal oceans as well, competing with natural predators or even joining schools of flesh and blood sharks. Water elementals can be very destructive, but often not intentionally so; just as water can bring life to mortals in need, its waves can pound shores and rains can flood cities. Water elementals are similarly difficult to predict.

Source: pathfinder-monster-core

Perception +8
Skills athletics +10, stealth +11, survival +8
Str
+3
Dex
+2
Con
+2
Int
-4
Wis
+1
Cha
+0
AC 19 Fort +9 Ref +11 Will +6
HP 45
Immunities bleed, paralyzed, poison, sleep
Resistances fire 5
Speed 15 feet, swim 50 feet

Offense

Melee Jaws +11, Damage 1d12+7 piercing

Abilities

Deep Plunge — The brine shark dives straight down into the water, moving up to twice its swim Speed in a straight vertical line. It can use this ability while grabbing a creature.
Grab — Grab

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