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Bugul Noz

Creature 12 (rare) — fey

Pre-Remaster content. May include legacy alignment.

This gangly fey humanoid wanders the overgrown paths of dark, misty forests, voluntarily isolating themself in an attempt to protect others from their hideous form. A bugul noz's appearance is not merely unsightly-to view the being's form is said to tempt death, and backwoods villagers tell tales of wanderers found struck dead after merely glancing at the creature. As they jaunt through the forest, the bugul noz sings an eerie tune to alert others to their presence and deter these creatures fro

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +23
Skills acrobatics +21, athletics +19, nature +25, survival +25
Str
+3
Dex
+5
Con
+4
Int
+4
Wis
+5
Cha
+7
AC 31 Fort +22 Ref +25 Will +23
HP 200
Immunities emotion
Weaknesses cold-iron 18
Speed 25 feet

Offense

Melee Claw +23, Damage 3d8+6 piercing
Ranged Rock +25, Damage 2d8+6 bludgeoning

Abilities

Frightful Presence (aura, emotion, fear, mental) — 60 feet. DC 29 Will Animals take a -2 circumstance penalty to the Will save. Frightful Presence
Horrid Visage (visual) — Creatures that see the bugul noz must succeed at a DC 31 Fortitude saving throw. On a failure, creatures are Doomed 1 (or Doomed 2 on a critical failure).
Mirror Vulnerability — Upon seeing its own reflection in a mirror or other reflective surface, the bugul noz must succeed at a DC 34 Will save or become Confused and Immobilized for 1d4-1 rounds (minimum 1 round). While confused and immobilized, the bugul noz cries and wallows in misery, making it immune to visual and auditory effects for the duration.
Flail — The bugul noz swings its limbs about wildly. It makes up to three claw Strikes, each against a different creature and each with a -2 circumstance penalty. Its multiple attack penalty doesn't increase until after it makes all the attacks.
Forest Jaunt — The bugul noz ignores difficult terrain in forests.
Haunting Wail (illusion) — The bugul noz lets out a hair-raising keen. Other creatures within 30-foot emanation{30 feet} must attempt a DC 31 Fortitude save. The bugul noz can't use this ability again for 1d4 rounds. **Critical Success** The target is unaffected. **Success** The target takes 2d10 sonic damage. **Failure** The target takes 4d10 sonic damage and gains sonic weakness 10 for 1 minute. **Critical Failure** As failure, and the target becomes Fleeing for 1 round.

Spells

Blindness (rank 3)
Wanderer's Guide (rank 3)
Dancing Lights (rank 1)
Pass Without Trace (rank 1)

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