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Caldera Oni

Creature 14 — fire, giant, humanoid, oni

As hot-blooded as the lava that floods their homes, caldera oni have an incredible appetite for the thrill of war. While they engage in battle to conquer and control others, caldera oni also love the thrill of combat, fighting for the sheer joy of it. Presenting a caldera oni with a true challenge can potentially earn their mercy and an offer to serve at their side. Oni are large, brutal creatures originating in Tian Xia who resemble humanoids with brightly colored skin, tusks, and horns. Though

Source: pathfinder-monster-core

Perception +26
Skills acrobatics +23, athletics +27, crafting +25, deception +27, intimidation +27
Str
+8
Dex
+6
Con
+6
Int
+0
Wis
+6
Cha
+8
AC 35 Fort +28 Ref +25 Will +23
HP 315
Immunities fire
Weaknesses spirit 15
Speed 40 feet, fly 40 feet

Offense

Melee Katana +30, Damage 2d6+14 slashing plus 2d6 fire
Melee Jaws +28, Damage 2d6+14 piercing plus 1d8 bleed

Abilities

Greater Darkvision — Greater Darkvision
Bean Panic — Oni are curiously afraid of beans, especially as the seasons begin to change. If a creature Interacts to throw a handful of beans at the oni, the oni becomes Frightened 2. While frightened this way, their weakness to spirit damage is increased by 5. The oni then becomes immune to bean panic for 24 hours.
Reactive Strike — Reactive Strike
Stoke the Volcano — When the caldera oni is critically hit, the flames of anger grow within them. They recharge their choice of Ash Form or Dance of Burning War.
Ash Form (polymorph, primal) — Frequency once per minute Effect The caldera oni transforms into a cloud of sparking volcanic ash and then Flies. This movement doesn't trigger reactions, and the caldera oni can move through small gaps and spaces occupied by other creatures. The caldera oni then returns to its physical form, affected by a 4th-rank Enlarge spell with a duration of 1d4 rounds.
Change Shape (concentrate, polymorph) — The caldera oni can take on the appearance of any Medium or Large humanoid creature. This doesn't change their Speed or their attack and damage bonuses with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning). Change Shape
Dance of Burning War — Frequency once per minute Effect The oni's heat becomes overwhelming, causing them to breathe out superheated ash and dance across the battlefield. The caldera oni Strides, then makes a melee Strike. If the Strike hits, the oni can Stride again and Strike again, repeating this until they have either missed with a Strike or made three Strikes total. The oni then finishes the dance by calling down volcanic lightning through the cloud of ash. Each creature hit by a Strike during the dance takes 3d6 fire plus 3d6 electricity{3d6 fire damage and 3d6 electricity damage} with a DC 34 Reflex save.

Spells

Invisibility (At Will, Self Only) (rank 2)

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