Camarach
Creature 17 (uncommon) — monitor
Pre-Remaster content. May include legacy alignment.
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +27
Skills athletics +33, deception +36, intimidation +30, religion +31, stealth +28, survival +31
Str
+10
Dex
+5
Con
+6
Int
+6
Wis
+6
Cha
+9
AC 40
Fort +31
Ref +26
Will +29
HP 320
Resistances physical (except bludgeoning) 15
Speed 0 feet, fly 60 feet, swim 60 feet
Offense
Melee Jaws +35, Damage 3d10+18 piercing
Abilities
Telepathy 100 feet (aura, magical) — Telepathy
Thoughtsense (Imprecise) 120 feet (mental, occult) — Thoughtsense
Constant Spells — Constant Spells
Disgorge Portal (light, occult) — The camarach vomits a spray of coruscating light. This has the effect of a DC 42 Prismatic Spray, except that each creature is affected by one violet beam and one other beam (roll 1d6 instead of 1d8 to determine which other beam).
The camarach can't Disgorge a Portal again for 1d4 rounds.
Exile (occult, teleportation) — The camarach shunts one creature within its body through an inner portal to send it away.
The target must attempt a DC 38 Will save.
**Critical Success** The creature is teleported to an open space it chooses within 30 feet of the camarach.
**Success** The creature isn't teleported.
**Failure** The creature is teleported to a random open space 1 mile from the camarach.
**Critical Failure** The creature is teleported to a random other plane, as Interplanar Teleport.
Fast Swallow —
Project False Image — When the camarach casts project image, its illusory image can be another creature of its size or a structure of its size that features a large portal (such as a freestanding archway or a large hut with an open doorway).
Swallow Whole (attack) — Huge, 3d10+9 bludgeoning damage, Rupture 34
Swallow Whole
Improved Grab — Improved Grab
Spells
Project Image (At Will) (See Project False Image) (rank 9)
Hallucination (rank 8)
Tongues (Constant) (rank 7)
Mind Probe (rank 5)
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