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Capritellix

Creature 17 (rare) — elemental, metal

The Plane of Metal can seem unpredictable to the point of cruelty, and capritellixes embody this perfectly. With a head formed of discs that each depict a portion of their face, a capritellix reshapes their personality with a quick whir. Despite their different faces, each capritellix has a unified identity, with one memory and one name. Each mood that cycles through the pieces of their face is a massively amplified facet of their personality, rather than a completely different individual. The d

Source: rage-of-elements-bestiary

Perception +30
Skills acrobatics +31, athletics +29, deception +32, diplomacy +32, intimidation +32, performance +32, society +30
Str
+6
Dex
+8
Con
+8
Int
+7
Wis
+5
Cha
+9
AC 39 Fort +31 Ref +29 Will +30
HP 290
Immunities bleed, paralyzed, poison, sleep
Resistances electricity 10, physical (except adamantine) 10
Speed 0 feet, fly 60 feet

Offense

Melee Metal Hand +33, Damage 3d8+14 bludgeoning plus 1d12 electricity
Ranged Eye Beam +33, Damage 4d12 electricity

Abilities

All-Around Vision — All Around Vision
Shift Mood — The capritellix rotates the segments of their face, changing their personality and demeanor. Until they Shift their Mood again, the capritellix gains a +4 status bonus to a certain skill and to their Will DC against that skill, as well as a specific occult innate spell they can cast at will (9th rank, DC 38). Angry Intimidation, Dominate Gregarious Performance, Uncontrollable Dance Serene Diplomacy, Suggestion Sly Deception, Warp Mind
Dual Beams — The capritellix makes two eye beam Strikes against different creatures. Their multiple attack penalty doesn't increase until after both Strikes.
Plentiful Metals — Each of the capritellix's levitating hands is made of a different precious metal. Each time a capritellix makes a metal hand Strike, they choose whether the hand they use is adamantine, cold iron, dawnsilver, orichalcum, silver, or any other solid precious metal.
Whirling Hands
Push 20 feet — Push

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