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Capstan Swabbie

Creature 7 (uncommon) — construct, mindless

Pre-Remaster content. May include legacy alignment.

Capstan swabbies are constructs specially designed for seafaring. Sea captains looking for unwavering loyalty and competence can do far worse than a swabbie. Built to resemble and assume the place of a ship's capstan—the winch that raises and lowers the anchor—a capstan swabbie is a round, stout cylinder of wood wrapped in heavy-duty rope. Spars spaced evenly around its frame complete the look, while castors on its base give the swabbie mobility. A capstan swabbie also sports a few small pegs a

Source: gatewalkers-bestiary (Pre-Remaster)

Perception +12
Skills athletics +17
Str
+6
Dex
+2
Con
+5
Int
-5
Wis
+0
Cha
-5
AC 25 Fort +17 Ref +12 Will +10
HP 115
Speed 20 feet

Offense

Melee Anchor +18, Damage 2d8+9 bludgeoning
Melee Rope +18, Damage 2d6+9 slashing
Ranged Anchor +14, Damage 2d8+9 bludgeoning

Abilities

Attached Anchor — A capstan swabbie is attached to its anchor by a 100-foot-long rope, most of which it keeps coiled around its body. If the capstan swabbie tries to move more than 100 feet from its attached anchor, its Speed is reduced to 10 feet as it drags the anchor along with it. If this rope is severed (AC 12 when uncoiled, Hardness 4, HP 16), the capstan swabbie can move freely, but its ranged anchor Strike loses the tethered trait.
Mate's Expertise — The capstan swabbie can use Athletics to Aid an ally's Sailing Lore check (to hoist or lower sails or the anchor, for instance). On a success or critical success, the capstan swabbie grants its ally a +2 circumstance bonus to the triggering check.
Jury-Rig (manipulate) — The capstan swabbie uses built-in tools to quickly patch itself up. The swabbie gains 10 temporary Hit Points. The swabbie can also use this section on an adjacent section of a ship. The temporary Hit Points last for 1 minute. The target is then temporarily immune for 1 hour.
Loose the Pawls — The capstan swabbie spins around rapidly, its loose ropes whipping everyone in reach. The capstan swabbie makes a rope Strike against each creature within 10 feet and compares its attack roll to the AC of each creature within 10 feet.
Knockdown — Knockdown

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