Cephal Lorentus
Creature 9 (unique) — undead, unholy
Pre-Remaster content. May include legacy alignment.
WeaverMenderLANDundead
Source: kingmaker-bestiary (Pre-Remaster)
Perception +18; darkvision
Languages common, draconic, hallit, jotun
Skills acrobatics +20, diplomacy +17, nature +19, society +19, survival +17
Str
+0
Dex
+2
Con
+0
Int
+6
Wis
+2
Cha
+4
Items Dagger, Ring of Wizardry (Type I), Tattered Robes
AC 28
Fort +15
Ref +15
Will +21
HP 140 (void healing)
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances bludgeoning 10, piercing 10
Speed 25 feet
Offense
Melee Dagger (agile, finesse, versatile-s) +18, Damage 1d4+2 piercing plus 4d6 void
Melee Jaws (unarmed) +15, Damage 4d6 void plus 2d6+2 piercing
Abilities
Void Healing — A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Feasting Bite — If Cephal critically succeeds at a jaws Strike against a foe or successfully hits a helpless foe with a jaws Strike, he gnaws upon the foe's flesh and drains its life force to bolster his own health. This restores 3d6 healing HP to Cephal (he gains any excess HP as temporary HP, and also becomes Quickened during his next turn; he may use his extra action only to make a jaws Strike).
Arcane Innate Spells DC 29, attack +21
5th Sending
4th Fly
3rd Fireball, Lightning Bolt, Slow, Vampiric Touch
2nd Acid Arrow, Dispel Magic, Mirror Image, Resist Energy, Telekinetic Maneuver
1st Command, Feather Fall, Magic Missile, Mending, Unseen Servant
Cantrips (5th) Electric Arc, Light, Message, Shield
WORKS WELL WITH
CrasherLANDMelee aggression forces enemies into spell range while a body-block protects the caster from approach.
AnvilLANDA durable defender absorbs hits that would otherwise threaten the caster, buying time for spells to land.
FlankerLANDDebuffed and distracted enemies become easy prey for a mobile striker exploiting their weakened state.
PUNISHES
✖ low Will✖ melee reliance
Multiple casters leave the frontline thin and vulnerable to rush-down.
Works well with · Punishes · Pairing advice
Unlock with Tactics
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