Chafkhem
Creature 8 (unique) — mummy, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: abomination-vaults-bestiary (Pre-Remaster)
Perception +17
Skills acrobatics +16, arcana +19, athletics +15, diplomacy +16, intimidation +16, occultism +17, religion +15
Str
+3
Dex
+4
Con
+3
Int
+7
Wis
+3
Cha
+4
AC 26
Fort +15
Ref +16
Will +17
HP 135
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 10
Speed 20 feet
Offense
Melee Fist +19, Damage 2d6+7 bludgeoning
Melee Staff +18, Damage 1d4+7 bludgeoning
Abilities
+1 Status to All Saves vs. Vitality —
Despair (aura, divine, emotion, fear, incapacitation, mental) — 30 feet. Living creatures are Frightened 1 while in Chafkhem's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a DC 24 Will save (after taking the penalty from being frightened) or be Paralyzed for 1 round.
The creature is then temporarily immune for 24 hours.
Rejuvenation (divine) — When Chafkhem is destroyed, necromantic energies rebuild his body in the magic circle in his room over 1d10 days. If the re-forming body is destroyed during that time, the process starts anew. Chafkhem can be destroyed for good with a Consecrate ritual, or if the magic circle is destroyed.
Void Healing — Negative Healing
Warding Script (arcane) — **Success** The target is unaffected.
**Failure** The target is Blinded until the start of its next turn.
**Critical Failure** The target is blinded for 1 minute.
Mummy Rot (curse, disease, divine, void) — This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic.
Saving Throw DC 24 Fortitude
Stage 1 carrier with no ill effect (1 minute)
Stage 2 6d6 void damage and Stupefied 1 (1 day)
Spells
Freedom of Movement (rank 4)
Phantasmal Killer (rank 4)
Spell Immunity (rank 4)
Awaken Portal (rank 3)
Glyph of Warding (rank 3)
Haste (rank 3)
Mind Reading (rank 3)
Blur (rank 2)
Create Undead (rank 2)
Dispel Magic (rank 2)
Hideous Laughter (rank 2)
Inveigle (rank 2)
Invisibility (rank 2)
See Invisibility (rank 2)
Chill Touch (rank 1)
Command (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Grim Tendrils (rank 1)
Mending (rank 1)
Ray of Enfeeblement (rank 1)
Shield (rank 1)
Tanglefoot (rank 1)
Unseen Servant (rank 1)
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