← Bestiary index

Chafkhem

Creature 8 (unique) — mummy, undead, unholy

Pre-Remaster content. May include legacy alignment.

Source: abomination-vaults-bestiary (Pre-Remaster)

Perception +17
Skills acrobatics +16, arcana +19, athletics +15, diplomacy +16, intimidation +16, occultism +17, religion +15
Str
+3
Dex
+4
Con
+3
Int
+7
Wis
+3
Cha
+4
AC 26 Fort +15 Ref +16 Will +17
HP 135
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Weaknesses fire 10
Speed 20 feet

Offense

Melee Fist +19, Damage 2d6+7 bludgeoning
Melee Staff +18, Damage 1d4+7 bludgeoning

Abilities

+1 Status to All Saves vs. Vitality
Despair (aura, divine, emotion, fear, incapacitation, mental) — 30 feet. Living creatures are Frightened 1 while in Chafkhem's despair aura. They can't naturally recover from this fear while in the area but recover instantly once they leave it. When a creature first enters the area, it must succeed at a DC 24 Will save (after taking the penalty from being frightened) or be Paralyzed for 1 round. The creature is then temporarily immune for 24 hours.
Rejuvenation (divine) — When Chafkhem is destroyed, necromantic energies rebuild his body in the magic circle in his room over 1d10 days. If the re-forming body is destroyed during that time, the process starts anew. Chafkhem can be destroyed for good with a Consecrate ritual, or if the magic circle is destroyed.
Void Healing — Negative Healing
Warding Script (arcane) — **Success** The target is unaffected. **Failure** The target is Blinded until the start of its next turn. **Critical Failure** The target is blinded for 1 minute.
Mummy Rot (curse, disease, divine, void) — This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic. Saving Throw DC 24 Fortitude Stage 1 carrier with no ill effect (1 minute) Stage 2 6d6 void damage and Stupefied 1 (1 day)

Spells

Freedom of Movement (rank 4)
Phantasmal Killer (rank 4)
Spell Immunity (rank 4)
Awaken Portal (rank 3)
Glyph of Warding (rank 3)
Haste (rank 3)
Mind Reading (rank 3)
Blur (rank 2)
Create Undead (rank 2)
Dispel Magic (rank 2)
Hideous Laughter (rank 2)
Inveigle (rank 2)
Invisibility (rank 2)
See Invisibility (rank 2)
Chill Touch (rank 1)
Command (rank 1)
Daze (rank 1)
Detect Magic (rank 1)
Grim Tendrils (rank 1)
Mending (rank 1)
Ray of Enfeeblement (rank 1)
Shield (rank 1)
Tanglefoot (rank 1)
Unseen Servant (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Chafkhem in the encounter builder — free, no install.

Open in PathfinderGM →