Chew Spider
Creature 2 (unique) — animal, swarm
Pre-Remaster content. May include legacy alignment.
Few everyday vermin inspire as much dread as the infamous spider.
Source: kingmaker-bestiary (Pre-Remaster)
Perception +6
Skills acrobatics +8, athletics +2, stealth +8
Str
-2
Dex
+4
Con
+0
Int
-5
Wis
+0
Cha
-4
AC 18
Fort +6
Ref +10
Will +4
HP 22
Immunities precision, swarm-mind
Resistances bludgeoning 2, piercing 5, slashing 5
Weaknesses area-damage 5, splash-damage 5
Speed 20 feet, climb 20 feet
Abilities
Web Sense — The chew spiders have imprecise Tremorsense to detect the vibrations of creatures touching their web (which stretches through the entire fangberry thicket).
Swarm Mind — Swarm Mind
Chew Spider Venom (poison) — Saving Throw DC 18 Fortitude
Maximum Duration 6 rounds
Stage 1 1d6 poison damage and Clumsy 1 (1 round)
Stage 2 1d6 poison damage and Clumsy 2 (1 round).
Chewing Bites — Each enemy in the chew spiders' space takes 1d6 bleed damage (DC 16 Reflex). A creature that fails its save is exposed to chew spider venom.
Run Chew Spider in the encounter builder — free, no install.
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