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Chew Spider

Creature 2 (unique) — animal, swarm

Pre-Remaster content. May include legacy alignment.

Few everyday vermin inspire as much dread as the infamous spider.

Source: kingmaker-bestiary (Pre-Remaster)

Perception +6
Skills acrobatics +8, athletics +2, stealth +8
Str
-2
Dex
+4
Con
+0
Int
-5
Wis
+0
Cha
-4
AC 18 Fort +6 Ref +10 Will +4
HP 22
Immunities precision, swarm-mind
Resistances bludgeoning 2, piercing 5, slashing 5
Weaknesses area-damage 5, splash-damage 5
Speed 20 feet, climb 20 feet

Abilities

Web Sense — The chew spiders have imprecise Tremorsense to detect the vibrations of creatures touching their web (which stretches through the entire fangberry thicket).
Swarm Mind — Swarm Mind
Chew Spider Venom (poison) — Saving Throw DC 18 Fortitude Maximum Duration 6 rounds Stage 1 1d6 poison damage and Clumsy 1 (1 round) Stage 2 1d6 poison damage and Clumsy 2 (1 round).
Chewing Bites — Each enemy in the chew spiders' space takes 1d6 bleed damage (DC 16 Reflex). A creature that fails its save is exposed to chew spider venom.

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