Child Of Venom
Creature 13 (uncommon) — human, humanoid, ooze
Pre-Remaster content. May include legacy alignment.
FlankerShadeLANDVERTICALhumanoidooze
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +23
Languages common
Skills acrobatics +27, athletics +24, stealth +27, thievery +27
Str
+5
Dex
+8
Con
+5
Int
+0
Wis
+3
Cha
+0
Items +1 Striking Shortsword
AC 31
Fort +24
Ref +27
Will +20
HP 300
Immunities acid, critical-hits, piercing, precision, slashing
Speed 30 feet, climb 30 feet (suction)
Offense
Melee Shortsword (agile, finesse, magical, versatile-s) +28, Damage 3d6 acid plus 2d6+9 piercing
Melee Pseudopod (reach-10, unarmed) +25, Damage 2d8+9 bludgeoning plus 3d6 acid plus Push
Ranged Acid Spit +27, range increment 30 feet, Damage 7d6 acid
Abilities
Split — When a child of venom is hit by an attack that would deal slashing or piercing damage and the child of venom has at least 20 HP, the creature splits into two identical children of venom with half the original's HP. One child of venom is in the same space as the original, and the other appears in an adjacent unoccupied space. If no adjacent space is unoccupied, they automatically push creatures and objects out of the way to fill a space.
Sneak Attack — The child of venom deals an additional 3d6 precision damage to Off-Guard creatures.
Suction — The child of venom can climb on ceilings and other inverted surfaces, though such surfaces are difficult terrain for them.
WORKS WELL WITH
AnvilLAND / VERTICALAnvil draws enemy attacks while Child of Venom circles for Sneak Attack via climb and Suction
CrasherLAND / VERTICALCrasher pushes enemies into reach-10 pseudopod range where Flanker exploits off-guard positioning
PUNISHES
✖ slashing damage✖ piercing damage✖ critical hits
Flanker stacking competes for positioning advantage and flanking partners
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Child Of Venom in the encounter builder — free, no install.
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